HyperX Cloud II: problems, parts and running costs
Checked: 2026-10-05
Summary
The failures owners report are mechanical rather than electronic: plastic hinge caps cracking, a main cable fixed to the headset so a dropped channel becomes a soldering job, and ear pads and mic foam peeling with age. [11][12][13][10] Running costs are near zero because the headset has no battery, no app and no subscription, so the only outlay is replacement pads and foam, and nobody has published how often those need changing. [1][2][10] Walmart listed the black-red unit around $49.99 in September 2026, which is the level where the comfort and the aluminum frame earn their place; at or below $45 it is a strong wired-headset buy, and above $65 newer models make more sense. [4][6]
Common problems and fixes
- Plastic hinge caps crack or break — several owners report the caps at the ear-to-yoke joint cracking, including on pairs bought as replacements, and nobody has counted how often it happens. [11] The fix owners use is a third-party or 3D-printed hinge part. [11] Warranty: the 2-year limited warranty covers defects for the original buyer but excludes physical damage and used units, and the official account said direct spare-part sales were paused after the HP acquisition, so a cracked cap is an out-of-pocket job. [3][14]
- A channel cuts out when the cable is moved, and the cable cannot be unplugged — owners report one or both sides dropping out and coming back as the cable shifts, and a 2026 report describes an internal driver wire breaking inside the ear cup. [12][13] The workaround is to find a cable position where the break stops opening, or to open the cup and repair or replace the wire, because the main cable is fixed to the headset instead of detachable. [1][13] Warranty: physical damage is excluded from the 2-year limited warranty. [3]
- Ear pads and mic foam peel or flake with age — the two wear items owners actually replace; one owner still has a seven-year-old Kingston pair running on replacement pads and mic foam alone. [10] The fix is a pad or foam swap, and aftermarket replacements are the normal route rather than buying from HyperX. [10][14] The published warranty covers defects and says nothing about wear items. [3]
- Newer units sound and feel different from the ones the reviews measured — owners who bought a replacement unit report different tuning and more cable noise than their old Kingston pair, and the lab review now states that its measurements come from a pre-HP Kingston sample. [5][9] There is no manufacturer fix; check the part number on the box when the headset arrives, because the catalogue number for the Kingston-era red unit is KHX-HSCP-RD. [1][5]
- Isolation is weak, the cups get warm, and the treble can turn sharp — lab testing of the Kingston sample found poor passive isolation, warm and bulky cups, inconsistent and sometimes sharp treble, and bass that changes with seal and glasses. [5] There is no setting for it; pad choice and glasses fit change the result, and a separate review called the gaming audio impressive though not fully balanced. [5][7]
- “7.1 surround” is processing, not channels — HyperX describes the output of the USB control box as a 2-channel stereo signal, so the effect exists only through the box and plain 3.5 mm use is ordinary stereo. [1][2] Not a fault, but the reason some buyers end up disappointed with the surround. [2]
Parts and consumables
- Ear cushions (part number not published in the sources reviewed here) — the leatherette set is fitted from the factory, and the Kingston-era box also shipped a velour pair, which is how one owner kept a seven-year-old headset running. [1][8][10] No store price with a month-year is documented in the sources reviewed here; owners buy aftermarket sets, and wear rather than failure is what forces the swap. [10][14]
- Microphone foam (part number not published in the sources reviewed here) — replaced alongside the pads, on the same schedule and for the same reason: the foam flakes with age. [10] No store price with a month-year is documented in the sources reviewed here, and the official account said direct spare-part sales were paused after the HP acquisition. [14]
- Detachable boom microphone (part number not published in the sources reviewed here) — it unplugs, which makes it the easiest part to replace, but no failure rate, replacement interval or store price appears in the sources reviewed here. [1][2]
- Hinge caps (no official part number or price documented in the sources reviewed here) — third-party and 3D-printed replacements are what owners fit after cracking, because HyperX says direct spare-part sales are paused and replacements are handled more through RMA. [11][14]
- USB control box / sound card — supplied in the box and bus-powered, with no failure reports and no replacement price documented in the sources reviewed here. [1][2]
Yearly running cost
Not enough data. The headset draws no power on the analog path, the control box is bus-powered, and the classic Cloud II has no app or subscription, so there is no electricity or licence line to add up. [1][2] The only running expenses are replacement wear items — pads and mic foam — and, after warranty, third-party hinge or cable repair. [10][11][13][14] No owner has published a replacement interval: one documented pair reached seven years on pads and mic foam alone, and the community evidence gives no rate for hinge-cap cracking or cable failure, so no per-year figure can be derived from it. [10][11][12][13]
When it is a good buy
Walmart listed the black-red Cloud II around $49.99 in September 2026, with other red listings around $79.95–79.99 depending on seller. [4] Set against those numbers: at or below $45 it is a strong wired-headset buy, $45–55 is fair to good, $55–65 needs a reason to prefer this fit, tuning or bundle, and above $65 newer wired headsets are the better buy unless the Cloud II’s specific fit and tuning is what you want. [4][6]
Two named alternatives:
- HyperX Cloud III — the better choice when you want software EQ, mic monitoring and newer support; the same lab review still judges the Cloud II ahead on some fundamentals, so this is a features-versus-hardware call. [6]
- Razer BlackShark V2 X — the better choice when microphone recording quality decides it, or when you want to spend less; the lab review notes the Razer’s microphone records better while favoring the Cloud II for comfort, build and mic noise handling. [5][6]
Buy the Cloud II for comfort across long sessions, a metal frame, a detachable mic that handles background noise, and no software to configure. [5][7] Skip it if you need software EQ, if you want a detachable cable, or if the Kingston-era tuning is your reason for buying and the listing cannot tell you which revision you will receive — check the part number on the box. [1][5]
Sources
- Kingston Cloud II headset manual (PDF)
- HyperX Cloud II product page
- HyperX limited warranty statement
- Walmart Cloud II category listing
- RTINGS HyperX Cloud II review
- RTINGS Cloud II vs Cloud III comparison
- Tom’s Guide HyperX Cloud review
- eNostech Cloud II review
- r/HyperX: owner A/B report on a newer revision against an older Cloud II
- r/HyperX: seven-year-old Kingston Cloud II running on new pads and mic foam
- r/HyperX: Cloud II hinge-cap cracking reports
- r/HyperX: Cloud II fixed-cable channel failure report
- r/HyperX: broken driver cable repair discussion
- r/HyperX: HyperX no longer sells replacement parts